SWTOR Patch 1.1.4 notes

Time for another patch! 1.1.4 is about to hit the public test server.Read on below for the list of changes – it’s encouraging that the list of fixes seem to be getting shorter – or am I dreaming?

Star Wars™: The Old Republic™ – 1.1.4 Patch Notes

Because development is ongoing during testing, it should be noted that all changes and updates listed in the patch notes should be considered incomplete and are subject to change or removal before release to the live servers. The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.
General

  • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type /bug in chat to open a new bug report.

Classes and Combat
General

  • Using abilities with indirect targeting (such as area of effect abilities) will no longer cause players to be flagged for PvP if a PvP-flagged player from the opposing faction is within the ability’s range, and the ability will have no effect on the PvP-flagged player.

Imperial Agent
Operative

  • Medical Therapy: Kolto Probe and Recuperative nanotech will now properly benefit from this skill.

Bounty Hunter
Powertech

  • Carbonize: PvP armor for Combat Tech will no longer prevent this skill from stunning enemies.

Flashpoints and Operations
Operations
Eternity Vault

  • Casting Mind Trap will no longer cause Soa to lose threat against his primary target.

Karagga’s Palace

  • G4-B3 Heavy Fabricator now has fewer hit points in Normal Mode.

Items
Vendors

  • “Show Usable” now properly filters to only show equipable items.

Missions and NPCs
Missions
Republic

  • Unlikely Allies: Resetting no longer requires players to abandon and re-acquire the mission in order to complete it.

PvP
Warzones
General

  • Fixed a queue interface exploit that allowed players to bring additional players into a warzone. While imbalances can still happen under specific circumstances, the issue can no longer be intentionally triggered by players in this way. *UPDATED*

Alderaan Civil War

  • The Eastern Turret no longer fires twice under some circumstances when it is captured by the Imperials.

UI
General

  • Added a /version command.
  • Added several new preferences for cooldown appearance:
    • Show Ready Flash: Toggles a bright flash when an ability finishes cooldown.
    • Show Global Cooldown Ready Flash: Toggles a bright flash when an ability finishes global cooldown.
    • Cooldown Style: Changes the art style for the cooldown graphic.
    • Global Cooldown Style: Changes the art style for the global cooldown graphic.
    • Show Cooldown Timer: Toggles cooldown time text on top of the ability icon in the quickbar.

Bug Fixes

  • Sorting will now function properly in the Guild Window.
  • Items placed in a quickbar are no longer removed when training abilities.
  • Using Shift + Right Click to split a stack of usable items will no longer cause the item to be used.

Miscellaneous Bug Fixes

  • Players will no longer experience occasional disconnection when purchasing Crafting Materials from the GTN.

Comments

  1. plz fix sith warriors they need more 1v1 capabilty they cant do any thing without a healer and the warzone is stupid hows it fare if ur lvl 10 and some1s 48 and has 38 more lvls of aqblitys then u hows that fare idk u tell me and let ppl switch there advanced spec

    • Freakinfeenan says:

      lol bro you just suck, warriors and knights are fine, u just have to know how to play your toon. just dont go into warzones at lvl 10. honestly you have your base skills at lvl 20 to let you fight 40’s 1v1 and hold your own. and they said they will NEVER let you switch your advanced spec. why are imps all derpy kids? oh and it’s spelled FAIR not fare, pay attention to your spelling tests kid :p

      • your douchebag you need to stop pretending that the lvl bracket is ballance’d who are you ? no one shut up and let ppl complain about things that are true!

        • sillybillynewb says:

           you’re* a*, then COMMA, then balanced*, no space before a question mark. If No-one is an answer to the question you posed then it should be capitalised and have another comma after it, otherwise you’re saying that “No-one should shut up and let anyone complain”.

          You’re welcome 🙂

          • No one isn’t hyphenated. 

          • Actually, No one is being accepted with a hyphen. It removes the ambiguity of “no one” in certain situations. 

            So, when “No-one” is the subject of the sentence, a hyphen is acceptable. However, “No one person is…” would not have a hyphen. 

            Get it? Have a nice day.

          • Bkweatherford says:

             you forgot a “T” is the word posted.nice job.

          • Actually it is 
            posed:Puzzle or perplex (someone) with a question or problem

      •   I have trouble 1v1ing on my guardian in tank pvp spec against a shadow
        in tank pvp spec…I’m half BM geared, he’s half champ geared. I think thats a bit dodgey, but meh.

        I dont really care about 1v1s. They mean nothing to me. I think that the
        Guardian dps output in Defense spec is too low though (it effects PvP
        and PvE). It’s not “oh my gawd, we need buff nao!” low, but yeah.

        In PvP as a guardian, I play more like I do as on my commando healer.
        Looking at raid frames, seeing who the focus target is, then doing my
        best to save their ass.

        As for brackets, I’ve leveled my commando from level 10-40 using WZs, class quests, space missions. He’s rank 40 valor. I reckon I have won probably 8 of every 10 games, and I am certainly not an anchor, even at the lower levels. People need to understand that at level 10, you dont stand in the middle of a fight, hell, you should be guarding a point, letting other people fight in the action, till you’re stronger. I dont want to hear “Oh but I’ll just get stomped and die on the point easily” – null point. People need to learn how to play as a weaker defender – protip – you dont need to be ON the point, in the open. You just get DPSed down.

        • your guardian is tank spec , although tank spec has loads of charges and stuns and utility , it lacks alot of damage , unlike assasin tanks who have more towards damage , that is why u you probably lost. you could try a diferent spec.

    • Danbobward says:

      what? lvl 10, you dont even have sprint yet, what are you doin in a WZ, go level and get some abilities. problem solved

    • Warriors can hold their own against almost any class. Obviously at level 10 you are going to be at a disadvantage, but that is the choice you make when you join a warzone at level 10. Personally, I have topped the scoreboard in a warzone at level 10, multiple times. 

      Advanced spec is not advanced spec. Advanced spec is advanced class. Which means that it is part of your class selection. You cannot change from a Sith Warrior to a Sith Inquisitor after you made the character, can you? 

  2. Danjack717 says:

    oh boy… they are messing with the graphics on the global cooldowns again… >.> im scared to see whats gonna happen now.

    • doesn’t look they are changing any of it actually…looks more along the lines that they are giving us more options prolly under the UI options to custom tailor it to something everyone can live with.

    • It’s UI options to make it easier to see when an ability has finished its CD/when the global CD is completed. they’re not ‘messing with it’ they’re giving us the option – if you don’t like the new choices, don’t use them

  3. Decent fix’s. Would love to see maybe a Talen Tree spec swap like they had on WoW. Would love to switch from PvE to PvP trees when i want. Glad they are fixing the filters in shops.

    • I feel as though as that’s intentional, too much functionality with a dual spec will deter the value from careful selection of specialization. It will come, probably with an expansion is my guess.

  4. What about rhythm augmentation droid?! When are the going to fix it? #Firstworldproblems

  5. they need to fix ERROR 9000………….

  6. Thank you for posting this! I think that it is rediculous that SWTOR doesnt at least give public viewing access to PT forums to be able to see whats coming up. As far as the fixes… obviously to much attention being paid to minor but significant (should have been done before alpha fixes) details rather than seeing the “big picture” Thanks again.

Trackbacks

  1. […] hours longer. coming in at seven hours. Although no details are given I’d be guessing on Patch 1.1.4 going live . Full details below on maintenance times, but the local time conversions […]

  2. […] of discussion: – Stephen Reid Q&A: the post-mortem – Oceanic servers: transfer or not? – Patch 1.1.4 and Patch 1.1.5 and the upcoming Jesus Patch (1.2) – SWTOR Oceanic launch event on March 1st – […]

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