Guild Wars 2 Economy: Metrics Update

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John Smith from the GW2 team has provided an interesting blog post on the state of play with the GW2 economy.

He covers off the Trading Post, supply and demand and economy exploits in some detail.

I found the most interesting bit to be the supply and demand issue, where John gives some insight on how interventionist ArenaNet are being:

We’ve noticed several markets that are clearly out of sync in terms of supply and demand. It isn’t interesting or fun to have a market flooded with items that contain very little value, so we’re making adjustments to the game every day. Players can expect to see these markets even out over time.

While adjusting the supply and demand will bring markets closer to non-vendor based equilibrium, there is still the matter of massive surplus of some items. To address the surplus, we’ve created some new, limited-time Mystic Forge recipes that use these items. These recipes create boxes that give chances for gold and some cool items.

Of course, all MMOs have interventions in their economy, but this seems to be some pretty formalised stuff. The graph you see above (click on it for the full size), shows the character gender spread in the game (roughly 60/40 to males), and the breakdown of professions, races and crafting. You can read the full blog post here.

Over to you: how are you finding the GW2 Trading Post so far? Have any tips to share?