For those (like me) that missed the press release, NCsoft have announced that sales of Guild Wars 2 has broken the 2-million mark. It’s a milestone for sure – some cynics say they’re surprised it took this long, but there’d have to be a great deal of happiness at NCsoft and ArenaNet on the achievement.
Predicting ongoing sales numbers is a bit like tea-leaf reading, but my feeling is that this is the first of many growth milestones for what is a very engaging game. What do you think?
The press release in full:
GUILD WARS® 2 SALES BREAK TWO MILLION UNITSCritically-acclaimed online RPG quickly surpasses milestone after re-opening salesNCsoft®, the world’s premier publisher and developer of massively multiplayer online games (MMOs) and ArenaNet, developer of the renowned Guild Wars franchise, has announced that the chart-topping MMO Guild Wars 2 has sold more than two million units. Despite temporarily halting first-party sales and replenishing retail stores to maintain an optimal player experience, Guild Wars 2surpassed the two million sales milestone shortly after turning sales back on.
Guild Wars 2, which launched just over two weeks ago, has captured the imagination of the gaming community around the world. With peak concurrency regularly exceeding 400,000 players and first week sales that placed it at the top of the All Formats charts across ten European territories, it’s clear that demand for the game remains high.
“Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today”, said Mike O’Brien, president and co-founder of ArenaNet. “And this is only the beginning. We’re continually fine-tuning the game to deliver the polished experience that our players expect, and we’re already working on new adventures and experiences to introduce into this truly dynamic online world.”