This week’s update from Bioware is a Developer Blog from Blaine Christine, the Live Producer for Star Wars: The Old Republic. As he puts it: “I work with the development team to ensure that anything released to our fans (read – you!) meets the quality standards that are so important to any BioWare product. That means any time a new build of the game makes it into our Game Testing Program, I need to ensure that any content or features that we specifically want to have tested meet the designers’ needs and don’t contain any major bugs.” He also insures that the design team is getting the proper feedback from Game Testing (real players) to balance and build up the game itself.
Christine also confirms that Game Testing has begun. Blaine’s comment on testing so far is “We have received valuable and actionable feedback from the players that have participated thus far. Much of this feedback has already been incorporated into the game and we’re going to continue testing to validate the changes that have been made.” Rather than give actual bugs and fixes as examples Christine gave more info on what it’s like to play Star Wars: The Old Republic.
BioWare asked its Game Testers to give them some of their thoughts on the game – all Testers names have been changed to meet their NDA requirements) The first opinion I’ll post is from Game Tester JA:
“I’ve been waiting years and years and years for an MMORPG experience like this. The combat is incredible and never gets old. The grind is gone. I am so happy the grind is gone (so, so very happy). The stories are fantastic, well written, well acted, well animated, incredibly immersive, and the inclusion of choice takes it into territory that other MMOs have only dreamed of. Lastly, this game makes you feel like a bad***. The entire time. And I love that.”
Just one more because they’re almost all the same thing in different words – this one is from tester IV:
“This is the Jedi game to end all Jedi games. If you’re a gamer and you don’t throw your hands up in triumph when you get your first lightsaber, you’re not really alive. This game is, bar none, the best interactive Star Wars experience ever.”
Christine is also involved with SWTOR’s launch team, and insuring that BioWare’s customer service for the game will be far above standards. He also confirms that the closer to release they get the more Game Testers they will be needing, so keep your eyes on your emails.
Below the update post from Bioware as always is a long lists of posters from the SWTOR community. Over the last month, 80% of the posts are about how bad the updates have been. I would like to remind everyone that PAX is coming up very soon, so don’t be disappointed if the next couple Fan Friday updates are similar to what they’ve been because I’m sure that most of the stuff you want to know is gonna be released at PAX. Hopefully we get a release date and the Bounty Hunter update the community has been begging for.
I just hope they remember the international Fans and release a decent update in regards to what was shown at Pax for us that cannot get over to pax and see it for ourselves.
Hey Ryhino don’t worry, I will search the net and anything else I can to bring the TOROZ community all teh info I can gather on PAX. so just keep an eye out for my news pieces when PAX is done and I’ll post a comprehensive piece on all the info I can gather.
Aesome Thanks Alec, I will be looking forward to what is released and stated at PAX 🙂