SWTOR: Server types and PvP rulesets

Over on the official forums, David Bass has provided a nice summary of the server types that will exist at launch. The structure follows a well trodden and successful path:

PvE (Player vs Environment) – Players will have to manually flag themselves if they wish to engage in PvP outside of designated Warzones and Open World PvP areas.

PvP (Player vs Player) – Players are automatically flagged for PvP outside of the designated ‘safe’ areas (such as Origin Worlds, Capital Worlds, and the Republic/Imperial Fleets; see below for more info).

RP-PvE – Players are encouraged to roleplay and act ‘in-character’ while playing on an RP-PvE server. Players must manually flag themselves if they wish to engage in PvP outside of designated Warzones and Open World PvP areas.

RP-PvP – Players are encouraged to roleplay and act ‘in-character’ while playing on an RP-PvP server. Players are automatically flagged for PvP outside of the designated ‘safe’ areas

I think I’ll be boring and go the bog-standard PvE server, although if I’m ever going to get involved with a RP server it’ll be on this game – how about you?
Via www.swtor.com

Comments

  1. PVE all the way, after being on a PVP server on wow that the enemy outnumbered us like 7-8 to 1 it was a game breaker. Looking forward to the open pvp areas and warzones tho, should be fun!