SWTOR 1.01 is live on public test server

A mere couple of days after launch, a public test server for SWTOR is live and the game’s first patch is being tested out.

You can read the full set of patch notes below – most fixes are minor but also include more well known issues like the issues with Taris for some players and some problems with Operations.

If there’s anything you’re particularly excited about with the patch, post it in comments!



Patch 1.01

Classes and Combat
Combat Bug Fixes

  • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.

Imperial Agent

Operative

  • The tooltip for Acid Blade now displays the correct information.

Companion Characters
Companions

Kira Carson

  • Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes

  • Companion Character dialogue now plays at the correct volume.

Crew Skills
Bug Fixes

  • Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations
Flashpoints

Mandalorian Raiders

  • Crowd control immunity has been removed from several members of the Enemy Boarding Party.

Colicoid War Game

  • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

The Red Reaper

  • Darth Ikoral now uses his abilities correctly.

Directive 7

  • Mentor now resets correctly if he defeats the player group.

Operations

Eternity Vault

  • Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
  • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
  • Players are now able to properly obtain loot from chests.
  • The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace

  • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
  • Corrected an issue that caused some players to become stuck at the throne room door.

Bug Fixes

  • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Missions and NPCs
Missions

Imperial

  • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
  • General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.

Bug Fixes

  • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

NPCs

Bug Fixes

  • Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

PvP
Warzones

General

  • Rewards for winning Warzones have been increased.
  • Warzone completion rewards have been decreased.

Bug Fixes

Voidstar

  • Corrected an issue that could prevent some players from entering the Voidstar.

UI
Bug Fixes

  • Fixed a bug that could prevent players from accepting pending mission rewards.
  • Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
  • Corrected an issue that could cause some auction expirations to behave incorrectly.
  • The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
  • Master Looter now works correctly for items being looted from chests.
  • The server select screen no longer displays over the character select after being disconnected for being away.
  • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

  • Special characters no longer display incorrectly in the French credits.
  • Remaining baby names have been added to the credits.
  • Corrected a link that displayed in French and German versions when the servers are unavailable.

Star Wars: The Old Republic – basic gameplay answers

This post is designed for the SWTOR player (like me) that needs to jump in and play without necessarily reading all the tutorials.

On levelling up my first beta toon (a Sith Inquisitor) and then my primary toon (a Jedi Consular), I struggled to find answers to a few things – not because the answers weren’t there, but because I didn’t have a lot of time to look.

So without further ado, here’s some key things that’ll make your playing experience more fun. This post will be updated as I progress through the game. I’ve only added things that really took me some time to work out to the point I was asking in guild or general chat.

Interface

1. How do I toggle between full screen and windowed mode? – Press Alt-Enter
2. How do I set auto loot? – Press Escape > Preferences > General > Select ‘Auto-Loot on Right CLick’
3. How do I change my Key Bindings? – Press Escape > Preferences > Select Key Bindings Tab at bottom left of the window
4. Does SWTOR have an auction house to sell gear? – Yes, it’s called the Galactic Trade Network, and there are kiosks in game that allow you to browse goods for sale and sell your own
5. How do I use my speeder after I’ve bought it? – Right click on it in inventory and it’ll grant you access. Then go to your abilities window, select the ‘vehicles’ tab and drag the vehicle you purchased to your action bar.
6. Can I talk to my companions on my ship? – Yes, you can’t summon them but they have their own quarters on the ship – go find em!

Gameplay

1. How do I find my class trainer? – Press ‘M’ to bring up the large map then on the bottm left select ‘Trainer’ and it’ll show where they are (assuming they’re in the area you currently are)
2. How do I compare the stats of an item with my companion’s item? – Go to Preferences > User Interface > Tool Tips > ‘Enable Companion Comparative Tooltips’
3. I’ve selected a quest reward but my inventory is full, how do I go back to get the reward? – You’ll see a flashing message in the very top right of your window – click on that and there’s your reward!
4. How do I get my Speeder Training Level 1, Level 2 and Level 3? – Your class trainer.

Random Quest Stuff – Republic

1. Taris, Prized Possessions Quest, where are the Nadu Seeds? – at -1053, 409 (in the shed with the bull dozers – it looks like a big hay bale)

2. Where is the Dynamet General Hospital Research Level? – it’s on the lowest level – go outside to -448, -168 and you’ll see the entrance.

3. Burnoff Quest, where are the toxic stockpiles? – ignore the green vats of sludge, what you’re looking for is the blue pots further into the Chemworks Factory. Just right click on one of them and they’ll be destroyed.

4. Missing Link Quest, where do I find the Rakghoul Camera? – You just need to kill one of the Rakghouls at the south of the Forward Research Camp and eventually the camera will drop.

5. Double Negative Quest, how do I get to the quarantine zone at the top right? – Work your way to the bottom left section on the map, then go to 2302,-3345 and there’s a little entrance that gets you there.

6. The Hunted Quest, where is the Public Holoterminal in Anchorhead? – it’s north east of where the map highlights, at 2154,434

7. A Time To Reflect Quest, what do I do when I get to the Republic Fleet? – I made the mistake of using my emergency fleet pass. You need to travel in your ship then the log will update to show you need to talk to Master Shanji-vru.

8. Fertilizer: Save The Fields Quest, how do I collect the soil samples? – You just go to the soil patches with the green gas rising off them. In your mission inventory you’ll see a sampling tool – use that and you’ll collect the sample. Clicking on the empty vial will do nothing.

9. Questionable Sources Quest, where is the Chiss defector? – He’s the frozen body being examined by a Cryo Commando just south of the mini-map marker.

10. Shattering, how do I disable the forcefield? – Use the console after killing the big robot. Wait for the little maintenance robot to go to each of the consoles around the room and once it’s in the middle of the force-field, use the item in your mission inventory on the maintenance robot and you can then open the door.

11. Green Battleground, how do I destroy the Imperial walkers? – This isn’t all obvious but you just need to mouse over main body of the walker at the top, right click and your toon will fire the rocket launcher in your quest inventory.

12. Operation: Overwatch, how do I use the drill scanner? – This is a painful oversight by BioWare in not instructing you how to use this. Go to your mission items in your inventory, right click the scanner, and once it launches, mouse up to the roof where the drill is and press AND HOLD the space bar and the scan will be taken.

13. Taking Back Talaos – Final Strike bonus: how do I get to the final Anti-Air Gun? – This is one of the stupidest things I’ve seen in the game, as you need to spend a long time roof hopping to get there. Here’s how: go to 3744,-169 and jump over the ledge onto the greenery/lattice, go straight ahead then left until you see another lattice ramping up. Make your way to around 3665, -439 and climb up onto that ledge then jump down onto the smaller ledge running perpendicular to the one you’re jumping off. You’ll now see the wrecked ship above you. Go to 3619,-174 and your binoculars will work – look up and to the right and you’ll be able to target the anti-air gun.

All set for launch – setting up your account for full SWTOR access

One of the few upsides of having ordered a copy of SWTOR to be sent to a friend in the USA, is that I got my product registration code this morning. So I’ve dutifully gone in, entered that, started my subscription and have also set up my SWTOR security key (click on image for full size):

I don’t post this to brag but to document that the process is simple:

1. Log into your account on SWTOR.com

2. Click on My Account at the top right of the page

3. Select Code Redemption from the menu on the right of the page

4. Enter your Product code

5. You then are given the prompt of needing an active subscription – so click on that

6. Choose the type of subscription period you want (1 month, 3 months or 6 months) and how you want to pay for it (Credit Card, Paypal or Game Time cards). One thing: I had problems getting my PayPal transaction to go through for some reason so I ended up going with a credit card. COuld have been a glitch my end.

7. Confirm your payment and you’re subscribed.

8. Now you have the option of setting up a security key. The SWTOR security key can either be purchased as a standalone product or downloaded as an iOS app for iPhone / iPad / iPod Touch etc, with Blackberry and Android versions on the way.

9. Once you have the security key, register the key, which is a series of simple steps of entering two activation codes on your key that are supplied during this process.

10. That’s it!

I’ve since logged in successfully to the game and the website and both required the security key – if you regularly flit between a few PCs you have the option in your account of having that PC remeber you use a security key.

Aside from the PayPal issue which may have been my end, I can confirm it’s an easy process and it all seems to be working flawlessly three days before launch.

Over to you: any questions or comments on the process?

SWTOR pre-orders: download the client now

Bioware have released a more succinct summary of what people should do if they’ve pre-ordered and want to be ready for the early game access from the 15th December.

Essentially, if you played in a beta session from 25th November onwards, you can log in via that client and it’ll patch some updates to make it launch ready. If your beta access was only prior to the 25th, then uninstall the client you have and download the new one.

The same applies if you’ve not had any beta access. As stated in the update, here’s how you download it:

In order to download the game client before Early Game Access begins, you need have already logged into your account and redeemed your Pre-Order Code. Once you have done this, you can download the game client by clicking on “My Account” in the upper-right of the window and then click “Pre-Order.” On your Pre-Order page, click the large button that says “Download Game Client” to begin download of the game!

So with emails going out on the 13th December (more likely first half of the 14th for Oceanic players), get a downloading if you want to be off the starting blocks right away.

SWTOR: the excluded

By now, thousands have signed up for the SWTOR beta, but I thought it was worth mentioning those who won’t be able to take part in the beta phase. Specfically, any person on a Mac running VMWare Fusion or Boot Camp may not be able able to take part, after I emailed support stating the sign-up form wasn’t running correctly. I understand there’s a system scan prior to submitting the application, but I didn’t even get that far on Safari and Firefox – it’d just endlessly cycle between the terms and conditions and the tester details form.

The response from BioWare’s support:

Since the game is designed to run on PC only, It wouldn’t surprise me to find out that the scan is not set up to work properly on a Mac.  Since much of the criteria we are using to select testers is a function of system specs and OS, this phase may not be available to you.

Um, ok. If this is an indication of how OS issues are going to be managed, I have some concerns on the beta-testing experience for people, let alone the end product support. Yes, I’m pissed on the total lack of Mac support. BioWare have basically said ‘that’s what Boot Camp is for’. Yet, when trying to test SWTOR using said Mac, it’s a no-go, albeit not within the Boot Camp environment. I just get that overwhelming feeling of non-interest in the whole issue.

Over to you: am I whining too much over lack of Mac support or am I right in querying the level of responsiveness to people who are willing to virtualise their Mac for testing, but don’t want to do so for the sake of filling in a web form? Hit me with your thoughts and flames.

Update: BioWare have followed up with a response to the issue.