An Interview with a Poster: Setie

For this week’s piece I am interviewing a regular at the TOR forums.

She has been posting in the forums there since October of 2008, a month before I started. She has seen great acts of fan fiction and roleplaying come to pass, and also some not-so-great acts go belly up. She has been a frequent collaborator, conspirator and sneaky plot-writing helper of mine.

We don’t know her real name of course, and it is probably a good thing. She has all the subtlety of a boot to the head when she gets steamed. But we know her and we love her! Everyone give it up for the Darth Mama, Setie herself!

Edward: Hello Setie, I have a few questions for you today, if you don’t mind.

Setie: Oh no you evil fiend, whatever will I do… 😛

Edward: 😀 In general terms, Setie, what are you in real life?

Setie: I’m a homemaker with a 3 (almost 4) year-old and now a 2 month old.

Edward: O.o Wow… You are busy then. How long have you been doing RP and fanfiction in online forums?

Setie: RPing I’ve only been doing about a year or two in forum form.   Before that it was tabletop and LARPing.  So I had something of an idea of what I was doing.  Fanfiction writing I’ve been doing about ten years.

Edward: What got you started in writing fanfictions?

Setie: Fanfictions I was always coming up with.  I’d spot holes in the plots of games I’d play and then I’d just go, “Well this could happen…” The writing then spawned the RPing.  I use RP forums to sharpen the pen so to speak.  If I’m struggling with a character and just not understanding them, I can put them in an RP and slowly it’ll shed light on how the character works.

Edward: What drew you to TOR in the first place?

Setie: Besides the fact that KoTOR was awesome and I played it some 20 million times?  Or that I grew up watching the original triology and loved it so?  That prequel junk needs to die in a fire by the way.  Plainly put, it’s Star Wars.  Even better, it’s a wide open time of Star Wars where anything could happen and you had plenty of heroes and villains to boot.  The tales of such a time;  be they of mercs, Jedi, Sith, or folks in between, needed telling.

Edward: What do you think is the most rewarding thing in writing fan fictions?

Setie: Telling an awesome story.  If you’re in a role play that clicks with good people, posts will be flying and usually that’s a good thing.  Some of the stories written by people are just awesome to read.  You can tell they had a blast writing it usually too from how it’s done.

Edward: What do you think could be improved in fan fictions?

Setie: The attitudes of some people.  I’m not sure what it is but there are folks out there that seem to think of role playing as a game they must win.  They don’t understand the idea of telling a good story, they just want to be the alpha dog who is the biggest and baddest person.  Quite honestly I do not understand these types of players.  I personally love making weak and broken characters.  It leaves tons of room for growth then having some character that is perfect and can stop traffic with their bare hands.  Remember kids, being a badass does not mean never taking a hit, it means taking a hit and then getting back up.

Edward: What do you think is the best writing you have done?

Setie: Honestly, I don’t think any of my best is out there yet.  It’s all stuck in the novel I’m writing or trying to.  I have various really good spots of writing in various roleplays and fanfics but my best is reserved for the novel.

Edward: Good for you, do you plan on getting it published someday?

Setie: We’ll see. First things first.  I have to finish it.

Edward: Indeed. Well, this is a question some people are likely to ask. What kind of character will you play when TOR comes out?

Setie: All of them of course and likely multiples of them if what Bioware says is true.  I’m a story addict so I’d want to know all the different stories out here.

Edward: Why am I not surprised at that?

Setie: Because you know me and have seen my spectrum of characters, none of them are alike.

Edward: Is there anything you might want to say to New Zealanders or Australians who read this blog?

Setie: I want to visit there someday.

Edward: So do I. Well, thank you for your time.

Setie has posted a number of fanfics and roleplays on the SWTOR forums. She is a frequent and respected poster, both for her insights and her biting wit on occasion.

At the moment, she is working on several story lines, most having to do with her main character Setsuna Andal and the machinations that surround her. We will likely be seeing a lot of Miss Andal in the near future. Waiting in the shadows are some dark forces that wish her powers under their own control. Of course, there are other beings who wish to see Setsuna free from manipulation and will not take kindly to people trying to hurt her. The stage is set for a battle royal for the soul and sanity of a young woman, tune in at the SWTOR.com community to find out what happens.

Discuss on our forums

A Third Element?

I don’t know about you, but when I first saw the title of ‘The Third Element’ I wondered if Bruce Willis was involved somehow. What can I say, I loved ‘The Fifth Element’. Korbin Dallas’ form of negotiation will always be my favorite scene in a movie. It was with a little bit of a pang I read that Bioware considered community to be the third element in a great game. Then I started nodding.

I got involved in MMOs back in 2003. Being a Star Wars fan, I had little choice in the matter. Star Wars Galaxies (SWG), was the way to go. I bought the game, rolled a Wookiee Teras Kasi Artist and started my journey into Star Wars. I played SWG for two years and I have to say that those two years were the most fun I have ever had in my time on a computer. Every day after school, I would log on and look for my friends to hunt Imperials, cause havoc or just sit in the cantina shooting the bull. It wasn’t the game that made my life so interesting – it was the communities. There were so many issues with the game: glitches, bugs, exploits, pathing, almost any problem a game can have was there. And it didn’t matter. To myself and a number of other people, the major draw to SWG was not the game itself, it was the people we played with.

SWG was my first incursion into online games. I had heard a lot of negative things about them, and frankly, I wasn’t sure I had the income to continue the subscription. I found the money after the first week. I was part of several guilds, my Wookiee being a bit of a wanderer. I am very much a solo player at heart, but there was something about the communities that drew me back.

Then came 2005, the year that will live in SWG infamy. I am not ashamed to say I cried when I logged in and my Wookiee TKM, master pistoleer was gone after the NGE. I had been on a trip, and logged out for a week. I came back and found nothing. Everything was gone, everything had changed. I had gone through so many iterations with him; he was almost a kind of family member. I went online, looking for my friends. Most were gone. A few were standing around the opening areas of the new game, and everyone was sad. SOE had decided we were not worth listening to or keeping, so we were gone. All of us. I think there were five of us that day, out of a guild of a hundred and six. We gave each other our farewells and I logged out and uninstalled the game. To this day I wonder what might have been. I tried the NGE with the free trial once in 2008 and had to shut my computer off. It just wasn’t the same, no sense of community.

I have looked for that sense of community in other MMOs. I tried World of Warcraft for a week before getting bored with the grindfest and the idiots on the server I was on. I played City of Heroes/City of Villains, and had a level 50 hero and villain, but the few groups I tried to stay with just disintegrated. No one was willing to invest the amount of time and effort in creating an online community for fear of what happened to SWG – having their long term work just vanish one day. Many veterans (survivors) of SWG were present and I caught up with a couple of old friends, but it just wasn’t the same. It wasn’t Star Wars, and it had no community.

The closest I have ever come since 2005 to that sense of community was in a game called Tabula Rasa. I heard about it while playing City of Heroes and was unsure. So I joined the open beta for it and was astounded. It had its problems, sure, but the people were a definite pull. I hadn’t felt such a strong sense of belonging to a community since SWG. Both the players and developers wanted it to work. Unfortunately, the publisher apparently did NOT want it to work, so after a year they canned it. Tabula Rasa had a strong story, incredible graphics and music, and one of the most dedicated player bases I had seen since SWG. I truly felt I was part of something big. And then they threw it away in the name of selling more micro transaction, free-to-play utterly boring MMOs that were only to be sold in Korea. Or it was back room politics, depending on who you talk to. But for a little while, just over  a year, I was part of a community again online, and it felt good.

And that is the main thing: humans are at heart, still herd animals. Just look on any highway on Earth sometime if you don’t believe that. Where are all the cars? Clustered together – it makes no sense from a safety standpoint, but instinctively humans seem to want to be close to one another. Humans need social interaction, be it face to face, over internet chat boards or in MMOs. We need to feel we are part of something. We need to belong. We need community.

According to Wikipedia: “In biological terms, a community is a group of interacting organisms (or different species) sharing an environment. In human communities, intent, belief, resources, preferences, needs, risks, and a number of other conditions may be present and common, affecting the identity of the participants and their degree of cohesiveness.”

In other words, we share with each other. Humans are social animals for the most part. Aberrant types exist in all species, and anti social behaviors are not uncommon, but for the most part, humans want to interact with each other. And online games provide that interaction. If you want just to blast things, online First Person Shooter (FPS) multiplayer is for you. It is far more challenging than facing artificial intelligence enemies for the most part. But for many of us, the main draw is the social aspect, the community aspect. So, we are drawn to MMOs.

Bioware has the reputation of being very good at what they do. They have created some of the greatest games I have played over the years. Mass Effect, Dragon Age: Origins, Neverwinter Nights, Baldur’s Gate, Knights of the Old Republic, the list goes on and on. They were all great games. But in all those games something was always lacking. Something was missing. Something powerful, something necessary, something that humans seem to need. A sense of belonging, a sense of community.

Bioware seems to understand that and be focusing on that aspect, and if so, I personally will be first in line to stand up and shout ‘TOR forever!”

Over to you, what do you want in a community online?

Star Wars in Second Life

A lot of people may be unaware that the virtual world of Second Life has a community of Star Wars roleplayers. The video below shows one such community. The Dantooine Jedi Enclave is an impressive piece of work, particularly as it was created from scratch, like anything in Second Life.

Have a look for yourself:

We’d love to hear from Star Wars roleplayers in Second Life, and feel free to mention your work there in the comments.

Aussie SWTOR guilds?

As we mentioned last year, we’re really keen to start profiling any Aussie SWTOR guilds out there. If you’ve got one established, drop us a line and we’ll organise a time for a catch-up to profile you.

Oceanic SWTOR guilds list

Any MMOG worth its salt has guilds, and SWTOR isn’t going to be any different. We’d like to provide a list of Australian and New Zealand guilds recruiting, and we’ll provide a specific space for that. To get started, go here to see what information we need and then contact us.

Please provide the following details:

1. Guild name

2. Website URL if applicable

3. Type of guild (social, hard-core etc)

4. Faction: Republic, Sith etc

We’ll add your info to the overall listing, which will be published when there’s a handful of guilds listed. So jump in and let’s get things started!

SWTOR forums: significant community

swtor-forums Although a playable version of SWTOR is still a long ways off, that hasn’t stopped the official SWTOR forums from growing rapidly.

There are over 750 thousand posts already and as a lurker over the past two months it’s apparent that the growth is speeding up. You’ll need to register to be able to access the forums, but if you’re wanting to get a vibe for the SWTOR community, now’s the time to jump in. Like any high traffic forum it has its share of trolls, inane topics and conflicts, but the unsurprising common thread is a neverending thirst for new information of SWTOR‘s development.

Hard to argue with that!