Fleet Pass: SWTOR weekly roundup

Fleet Pass is a weekly review of the SWTOR community, a small and non-comprehensive collection of the funny, the insightful, the controversial and any other interesting picks found anywhere, but generally in the SWTOR Forums.  Have a suggestion?  Send it in to us with a source link if available, and the name you’d like to be credited with.

Warning:  Article may or may not contain spoilers relating to SWTOR, or any of its variants.

Threads

Niamton – General Discussion

MMO Vets, What do you think?

I have played quite a few MMO’s over the years and I just wanted to throw my opinion out there and discuss any agreements or disagreements about swtor.


I have noticed a trend in MMO’s lately that didn’t start with this game, but is certainly prevalent. Solo-ability to cap and as quick as possible. At the rate i’m going I will probably hit my cap before I get charged for my first month. This is a double edged sword for me. Sure I like that I don’t HAVE to group to level up, and with this type of system the grind is almost eleminated. But for a subscription based service, I don’t know if I will spend the wow like amount of time at the endgame, grinding out the same raids, pvp, or dailies for new gear and such. One of my favorite mmo’s is EQ2 (and please this is an opinion, so lets not make this a discussion on how much SOE sucks), and, to me, the journey is as fun as the endgame. Subscribing to that game wasn’t a bother to me, because I felt like I was getting the most time out of my money. It would take months for even some hardcore players to get to cap (I am talking the early days, takes a lot less time now).

Lemon_King – General Discussion

 

[HOWTO – RAMDRIVE] Increasing SWTOR System Performance
Lets talk about increasing SWTOR Performance by working around Engine Bottlenecks!

Right now this focuses on placing DiskCacheArena and 2 buffer files DiskCacheStatic / DiskCacheStream on a RamDrive.
The increase in performance I’ve seen during my test for the past few days was quite nice, resolved 2 issues with the engine.

The First being a performance drop once DiskCacheArena starts becoming full where data needs to be flushed during gameplay, causing severe hitching* even on an SSD.
Second is for Static and Stream, simple buffers that work wonders in a RamDrive but will slow performance anytime they are on disk; the performance drop remains even if Arena is in a RamDrive.

Sehte – Flashpoints, Operations and Heroic Missions

Damage Meters
All bosses on Heroic and Nightmare have enrage timers, yet you provide no combat log, or damage meters? How does a raid leader evaluate the raid? Has there been a response to this that I couldn’t find or are they staying in the dark about this obvious miss?

Thanks.

 

Heliotrus – Story & Lore

The Sexism Hammer–Female NPC are Shallow, Vain and Subservient

JennyRW
Dec 20, 2011
1
My boyfriend convinced me to play this game with him. After the early access fiasco and now constantly getting kicked from the server I just don’t care anymore. Honestly it’s not worth it. Feel like I got robbed. By the way the story, cutscenes, and dialog make me want to puke. In my infinite wisdom I chose to play a male character but it’s just disgusting seeing how bioware thinks women are supposed to act

Plucked this off Metacritic, I’m a dude and I didn’t really see it until she mentioned it but the female characters are pretty much straight out of what you would see from old movies or old TV shows.

Totally agree with Jenny though. Bioware is going to have a hard sell with long-term female customers.

Quotes

Duhakalock – General Discussion

Why would anyone want to turn off c2-n2?

He is always enthusiastic to make my living conditions the best they can be.

 

Other

Submitted by Kaisa.

Balmuck – Fan Art

Web-only downtime: 10th April 2012

Just for something a little different, BioWare have announced that this Tuesday’s maintenance will not affect the game servers, just the web side of things for SWTOR. So even though you’ll have to go without the official forums etc, you can get the same trolling goodness via the in-game chat!

The full details (Aussie times bolded for you – interestingly they’ve stopped reporting in GMT):

Scheduled Maintenance

Date: Tuesday, April 10th, 2012

Time: 2AM CDT (12AM PDT/3AM EDT/8AM BST/9AM CEST/7PM AEST) until 6AM CDT (4AM PDT/7AM EDT/12PM BST/1PM CEST/11PM AEST)

SWTOR.com will be offline during this period but game servers will be up and running. This maintenance is expected to take no more than four hours.

The Casual SWTORian: Community Q&A and PvP Videos

The Casual SWTORian is dedicated each week to those who don’t have the time to immerse themselves in game developments but instead want a very simple roundup of things happening and stuff on the horizon. If you like what you read, tell our casual guru Ken.

Another week of subscription time passed, another week of Bioware info. “What’s new?” you ask, well let me tell you. Bioware released 4 hours worth of guild summit videos and also unleashed the new PVP video on the world. These, combined with a focus on patch 1.2 left me wondering, not much post-1.2 info has been released lately, but that’s not for me to dwell on.

  • Giolon: I read in patch notes that sniper rifles will no longer drop for Republic players – what about Risha and Zenith? These companions use sniper rifles. How are we supposed to gear them up if sniper rifles no longer drop for Republic players?

David Hunt: There are still several ways to get sniper rifles for Republic players – this change primarily removed them from boss drops. Sniper rifles can still be crafted, purchased from vendors, and modded. And with Game Update 1.2, weapons that drop more frequently on one side can always be mailed across from the other side with legacy characters.

  • Babouine: Will you guys add new stuff to the VIP area on the Fleets?

Daniel Erickson (Lead Game Designer): We will definitely be adding new items to the VIP areas on the fleets in the future, but we can’t give you an exact estimate on when just yet.

  • Xsmspiffs: Could we get an option to allow others to see the Guild Ledger, and show the Guildmaster on it?

Damion Schubert (Principal Lead Systems Designer): The Guildmaster not showing will be corrected in Game Update 1.2. We will eventually allow the Guildmaster to set who can see the guild ledger via permissions – this will not make 1.2, but is definitely coming in a future update.

—–
I’d also like to give a shout out to Trooper Trek who deserves your respect and to the SWTOR Gamers of Oceania who are awesome. As always, If you feel I missed anything feel free to comment below or you can start a religious debate – your choice.

Flash Point 30: Attack of the Non-Players

We’re back with a discussion chock-full of 1.2 speculation, another great Lore Update from Ed and a generally hiccup free episode this time.

Points of discussion:

– 1.2 drop date
– SWTOR Droid Mini Game
– SWTOR Official Podcast
– Trooper Trek (please check it out and consider donating!)
501st Legion
– Lore Update: Blasters(!)
– Shout outs for our forums, Facebook page, Oceanic Guild listing, Google Plus page and Twitter account

Listen via iTunes or right here:

Easter, Star Wars Style

If Easter’s your thing, then all of us at TOROZ wish you a happy one. Have an Easter Egg on us:

Check out the rest of the great eggs here!

Community Q&A: More 1.2 details

Below in full is BioWare’s latest round of answers to selected community questions. One of the interesting ones for me is the confirmation of special titles for anyone that levels a new character on the PTS to Level 10 and then to the end of their character’s Chapter 1 storyline. There’s much meatier stuff than that though, so read on:

Thangunis: Soon I will hit level 50 and was wondering what to do with my commendations. If I understand correctly the new Recruit gear set is more PVP oriented and has less PvE stats? Is the old gear worth buying or should I wait for the new Recruit? I would like to buy Battlemaster directly with commendations but I can only have 1000 commendations, right?

David Hunt (Sr. Systems Designer): PvP gear going forward has more Expertise than the initial PvP gear, which includes the Recruit set. The Recruit set is also purchased for credits. You have a few options for handling your existing commendations, but what you should do depends on what types of commendations you have.

Centurion, Champion, and Battlemaster Commendations: These currencies are getting deprecated in Game Update 1.2. There are a few miscellaneous things you can purchase in Game Update 1.2 that are currently on the vendors on PTS. Most players will be best served by spending any of these commendations that they have now before 1.2 goes live.

Warzone Commendations: The cap on Warzone Commendations is increasing in Game Update 1.2, and they buy many more valuable items. Characters that do not have Battlemaster gear will probably benefit the most by spending Warzone Commendations to stay below the cap, but should try to keep 1,000 commendations for 1.2 to spend them on Battlemaster gear.

Unassembled PvP Tokens: These currencies are deprecated and have no value in Game Update 1.2.

Giolon: I read in patch notes that sniper rifles will no longer drop for Republic players – what about Risha and Zenith? These companions use sniper rifles. How are we supposed to gear them up if sniper rifles no longer drop for Republic players?

David Hunt: There are still several ways to get sniper rifles for Republic players – this change primarily removed them from boss drops. Sniper rifles can still be crafted, purchased from vendors, and modded. And with Game Update 1.2, weapons that drop more frequently on one side can always be mailed across from the other side with legacy characters.

 

CamoCladn: If I reverse engineer orange items, will I be able to obtain the schematics for them in Game Update 1.2? It would be great if I can get schematics to attempt to get augment slots as this would grant the ability to look just like I want.

Patrick Malott (Systems Designer): While in reverse engineering mode, items that can provide research variations will display a ‘Chance to Research a Schematic: x%’ tooltip. Otherwise, the tooltip will read “No Research Available.” Reverse Engineering to get Armormech Schematics pertains to the new endgame tier of Operation items and PvP Battlemaster/War Hero items.

 

Ironcleaver: I was under the assumption that the three crafting classes would gain the new augment schematics through their trainers… but seeing what’s listed under Slicing, does this mean the schematics are only gained as critical rewards through Slicing?

Patrick Malott: Correct. Augment schematics are not learned via the crafting trainers. They are acquired as Sliced Tech Part mission critical rewards through Slicing.

 

Shaynae: According to the patch notes: The chance of researching schematics via reverse engineering has been significantly increased. However I’m not seeing this on the stuff I’m trying, in fact I am getting purples from blues much less often than on the live servers. Yes, I do understand that some of it is luck. I found the Tier one stuff came pretty easier, but now the Tier three stuff I’m having either a really long run of bad luck or there is something wrong.

Patrick Malott: As stated earlier, while reverse engineering, items that can provide research variation will display a ‘Chance to Research a Schematic: x%’ tooltip. This chance will currently either be 20% or 10%. Pre-Game Update 1.2, Artifact items (Purples) had as low as a 4% chance for research. In addition, the “You already know that schematic” bug we fixed for this patch was preventing some research variations from being learned. Research chances overall should be significantly higher in 1.2.

 

Babouine: Will you guys add new stuff to the VIP area on the Fleets?

Daniel Erickson (Lead Game Designer): We will definitely be adding new items to the VIP areas on the fleets in the future, but we can’t give you an exact estimate on when just yet.

 

Xsmspiffs: Could we get an option to allow others to see the Guild Ledger, and show the Guildmaster on it? 

Damion Schubert (Principal Lead Systems Designer): The Guildmaster not showing will be corrected in Game Update 1.2. We will eventually allow the Guildmaster to set who can see the guild ledger via permissions – this will not make 1.2, but is definitely coming in a future update.

 

Alexbeav: I love the new Smart Camera toggle option! However, I have one observation to make: when you move (with smart cam off), the camera does not rotate, but when you use an ability, the camera resets back behind the player. The same thing happens when traveling by taxi. Is this an oversight or is it intended?

Damion: That’s a bug – good catch! I’ll get a bug into the system, and hopefully we’ll get a fix either in Game Update 1.2 or a patch shortly afterwards.

 

Mysquine: Whilst trying to do “/who x” (x being level) or “/who x-x” it does not return anything, if you type “/who x [planet]” then it will return the appropriate results. Is this intended?

Damion: That’s not intended. I will investigate.

Leonalis: When will we get the titles promised for playing on PTS? Will it be for all my characters?

Stephen Reid (Senior Community Manager): Short answer: after Game Update 1.2 goes live and yes! There are two in-game titles that will be granted to anyone who created a new character on the Public Test Server. Both titles will be placed after your character’s name. The first title is given for attaining Level 10 with any new character on PTS, and it is ‘First Line of Defense’. The second title is given for finishing Chapter 1 with any new character on PTS, and it is ‘The Cutting Edge’.

We’ll be granting these titles soon after Game Update 1.2 goes live, and you’ll receive the titles across your account for all characters, both existing and new. You’ll get the titles via in-game mail, similar to the Founder’s Medal, so keep an eye on your mailbox. In addition, these titles will still be available to be gained from playing on PTS in the future.

Daezihang: Are Mortar Volley and Death from Above actually functioning the same now? How much faster does MV start its damage?

Austin Peckenpaugh (Senior Designer): Yes, this was the motivation for the change. Mortar Volley and Death From Above now fire projectiles at the same time and those projectiles travel at the same speed, dealing the same damage. As for how much faster MV starts its damage – the answer is “much faster.”

Rystet: I have done extensive testing on the Training Dummies and I have spent over 2 hours beating on the Operation Training Target. I have not had any attack Dodged or Parried. Is this a bug?

Austin: Training dummies currently do not parry/dodge as intended. We are working on a fix for this.

PerfectDuke: Are you really removing the giggle/laugh for scoundrels when Upper Hand procs in Game Update 1.2? As a healer, having the audio cue is great for focusing on… well, healing. Especially if the proc comes off of my hot, slow-release medpac.

Austin: The change was intended to prevent sound fatigue when lots of these procs were going off in a small area (especially in operations). We are looking into ways of making this proc more visible going forward.

Zilvra: I have a level 32 Scoundrel Scrapper. I am already having problems killing my on level bosses due to the 1.1 nerfs. What will the 1.2 nerfs do to me in PVE? It seems really unfair to the purely PVE players when the nerfs hit?

Austin: Many of the class story bosses are intentionally very difficult. This is something that all classes face and is not unique to Smugglers. The fact of the matter is that Scrapper DPS is closer to target in 1.2. Understandably, if you were already struggling with an encounter, you may view this as an undesired change. For clarity, we don’t agree that this is “unfair” for “pure PVE” players as the changes are not meant to (despite popular perception) specifically target PVP over PVE.

Bioware Reveal More on Novare Coast Warzone

BioWare have released a teaser video for the upcoming Warzone, Novare Coast, which is part of the imminent 1.2 update.

It certainly has some of the flavour of the Alderaan Warzone, with a twist. Have a look for yourself:
[Read more…]

Trooper Trek: Aussie Charity At Its Best

I wish I’d heard about this great story before, but it’s still more than worth telling.

Jacob French, a member of the worldwide 501st Legion (the Aussie contingent are called the Redback Garrison), is walking from Perth to Sydney to raise funds for the Starlight Children’s Foundation. The difference is that Jacob is doing it all in a modified Stormtrooper outfit.

Jacob is looking to raise 100 thousand dollars and he’s well on the way to achieving it. He’s made it all the way from Perth and is currently travelling up the South Coast of NSW.

Have a read of his story and maybe help him achieve his target – I can’t think of a better Star Wars-related reason to spend some money.

Suggestion Box: SWTOR Easter Eggs!

For a lot of us it’s time for a four-day weekend, likely to be filled with the odd few minutes of SWTOR. If you can drag yourself away from eating chocolate and/or playing the game, we’d love to hear about your ‘easter eggs’. Not the round chocolate variety but those unexpected little gameplay treasures you’ve stumbled across in SWTOR.

It might be a glitch, a Star Wars in-joke or a particularly striking piece of scenery: what easter eggs have you found in-game that have made you smile?

Diplomatic Investigations: Sith Assassins – Guard And Stealth

Welcome to our weekly column dedicated to everything Consular and Inquisitor. If you have a suggestion for a topic you’d like covered in this column, drop Tim a line!

This article is a continuation from my previous article about Sith Assassins and their abilities.. In that last article I had a Level 19 character and as a result I was missing out on a lot of skills and abilities that you get at a higher level.

Since then, my character has progressed to Level 25 and some really cool new abilities are available which I will share with you. For the record I am talking about the Sith Assassin but the skills and abilities are the same for the Jedi Shadow (but with different names).

Tanking/Protecting characters

There is an ability called Guard for a Sith Assassin that you cast on a single ally (player or companion). It requires you to have Dark Charge active, which is used to buff your armor rating by 150%, shield chance by 15% and threat generation by 50%.  Dark charge also gives your attacks a chance to drain life force from the target but melee bonus damage is reduced by 5%.

Guard, once cast enables the target to take 5% less damage and to generate 25% less threat, in addition 50% of all incoming damage from enemy players to that ally gets redirected back to you.  You do need to be within 15 metres for it to have effect however.

So who should you use it on? It’s probably best to cast this on a healer.  Why?  Well if you are a tank (remember Sith Assassins can be) then you are (or should be) the number one priority for your healer to keep alive, as your job is to soak up all the threat in fights.  As a result the healer should be focusing on keeping you alive. So your job as a tank is to keep threat off other players, leaving the DPS players to do their thing (hopefully enormous amounts of damage) and the healer to heal you first and the DPS players if necessary.  Of course you can and will do some damage at the same time yourself. It makes sense to ensure that your healer does not get attacked as indirectly, as it keeps you alive.

Guard can also be great in PvP as well.  If you want to be a little selfish then look for an ally about to get defeated, cast Guard on them and in as little as a few seconds you have three medals.  Easy  🙂

I expect with ranked Warzones in patch 1.2, this is going to be something focus on a lot more. But having Guard also mean that technically you could use a companion other than Khem Val for solo play early on (ship droid, I am looking at you).  He is useless as a fighter but reasonable (mostly) as a healer.   Doing this means you have to approach your fights differently as it will only be you inflicting damage and not Khem Val as well, but on the plus side you will have a healer.  It’s worth a try!

I just love Khem Val though (what’s not to love about a 100% evil companion?), so for me it’s a juggling game with limited healing options. In the past as a sith sorcerer with healing, I just healed Khem Val (who generally held threat).  Now if he is defeated I am in potential trouble. The Force Cloak ability has reduced this problem mostly though, because if I do get into the situation where Khem Val is defeated and I’ve used my medpac and am heading towards defeat, I’ll just cast Force Cloak which allows me to vanish from sight and exiting combat – pretty cool.  For 10 seconds you become virtually undetectable. On the downside all healing is decreased by 100% for those 10 seconds.

Incidentally, I found a bug in patch 1.2 for this where sometimes it did not work properly.  It did put me into stealth mode but I was still being attacked!  I am sure this will be sorted out when patch 1.2 goes live. Overall though, pretty powerful.  This really makes it easy to solo most encounters as you can take on large mobs, defeat as many as you can, cast Force Cloak, disappear, move away to heal, wait for the 3 minute cooldown (less with some abilities on the non- tanking skill trees) and then go back and finish off the remainder.

The point is, it’s just another play style to get used to!  And that’s why this game is so much fun, learning the best ways to succeed with a given class! This week’s picture is my character dancing while stealthed with an unfortunate enemy who has had Mind Trap cast on him, rendering him effectively useless for 60 seconds (or until attacked):

Well thats me for this week, thanks for reading. Until next time, bye for now.

2012 Guild Summit Videos Now Available

For those who didn’t catch our detailed coverage of the 2012 SWTOR Guild Summit, you can now view all the videos from the summit for yourself:


Operations Panel

PvP Panel

Legacy Panel

Economy Panel

Roleplaying Panel

Guilds Panel

User Interface

“The Rest” Panel

Over to you: did you sit through watching them all?

The Spirit World: Infiltrating Bioware – A Help Guide

So, you’ve taken on your spirit form and are now looking at Bioware HQ from across the spirit street.

 

Yep, that sums up my current situation.

 

What are you trying to achieve from this help guide?

 

I’m trying to get to the same floor Stephen Reid is on so I can ask him about the future of SWTOR.

 

What are you wearing?

 

Is that really important?

 

This is your first spirit heist isn’t it?

 

Yep.

 

You need to be wearing appropriate clothing for this or their spirit guards will catch and torture you.

 

I’m wearing a balaclava, t-shirt, jeans and thongs.

 

That sounds about appropriate for someone trying to pull off the “casual and about to rob you” look. However, Thongs?

 

Flipflops, sandals.

 

Sorry, the usual people that ask for my advice are American hippies.

 

Cool.

 

No its not, they argue with me every step of the way and then end up losing their soul because they didn’t follow my advice.

 

Losing their soul?

 

Sorry, did I say soul? I meant spirit …juice.

 

Are we going to start?

 

I was waiting for you.

 

I’ve been ready since I summoned you.

 

Ok, what do you see?

 

I see Bioware HQ and there is something that looks like a furry red Yoda standing around outside.

 

Furry red Yoda?

 

Yea, it looks kinda cute.

 

Furry red Yoda?

 

Yea, its looking at me.

 

Ok, the fury red Yoda must be a guard of some kind. What I suggest you do is walk across the street and inside as though you belong there.

 

It’s still looking at me.

 

Just tell me when you get inside.

 

I’m inside and I’m headed over to the elevator.

 

No, do not use the elevator that’s what they’ll be expecting. Take the stairs.

 

The stairs. But who knows what floor Stephen Reid is on?

 

If you take the elevator I cant be held responsible for what furry red Yoda will do to you.

 

Stairs it is then.

 

Try the top floor.

 

Why the top? I don’t want to walk all the way up there.

 

Think about it, the more floors you try the more suspicious you will seem, so we need to decide where he will most likely be – and because I dont think you would risk your soul juice just to be on the same floor as the janitor he must be important. Important people are on the top floor.

 

Sounds reasonable.

 

Also listen out for people following you.

 

I think I can already hear someone following me.

 

Why didn’t you say something?

 

Because you didn’t ask.

 

That is very childish considering you are the one risking your soul juice.

 

What is soul juice anyway?

 

It’s actually just soul, I didn’t want to scare you considering this is your first foray into the soul world.

 

What could possibly happen to my soul?

 

It’s link to your body could be destroyed, thus trapping you here.

 

Why wouldn’t you tell me that?

 

Um.

 

The footsteps are getting closer.

 

What floor are you at?

 

I’m on the top floor.

 

Go into the room and tell me we found him.

 

Yep I can see him… oh F***, there is some kind of crocodile man standing next to him.

 

What’s it doing?

 

It’s seen me, now it’s walking towards me… it’s got a lightsaber.

 

This ends the infiltrate Bioware via the spirit world help guide.

 

What, you cant leave me like this, what do I do?

 

For more help guides visit…

 

What, I need help now!

 

I would suggest the “Escape from Bioware HQ Via The Spirit World Help Guide”. However in the meantime I would recommend you… RUN

====================
Community involvement: Vote to decide what happens next.

  1.  Option 1) run into the bathroom.
  2.  Option 2) run back to the stairwell.

Voting will close a week after release. Post your vote in comments!

 

An original Ken Clark / TOROZ production