Here they are in full for you – lots of bug fixes a lot of people have been waiting for!
Update 1.1 – Hotfix – August 3rd
- Fixed an issue that caused custom chat tabs to stop updating and show no new messages after zoning to another playfield
- Corrected an issue that players sometimes couldn’t correctly subscribe to certain chat channels
“Issue #1: Unleashed” Game Update 1.1 – July 31st
Highlights
Seven brand new missions, two new Nightmare Mode dungeons and the Marketplace are now all available as part of The Secret World Issue #1: Unleashed.
Please click here for more information about the new missions in Issue #1.
(Psst, complete all the new missions for a new achievement and unique clothing rewards!)
Top changes
The Marketplace
The Marketplace is now available in London!
- All tradable items can be listed and searched for via the search options in the Marketplace UI. This UI is accessible via the bank NPCs in London
- Only items from your personal storage can be listed and they will occupy a slot in the bank until they are sold
- Listings show up from all players on all dimensions
- All items are listed for 7 days after which point they time out
- All listings have a 10% up front cost based on the listing price. This cost is refunded if the item sells
- All successful sales are subject to a 5% broker fee upon sale
General
- The ‘/say’ and ‘/shout’ chat commands now work properly
- Improved animations when interacting with objects
- It is now impossible for players to make their characters nude
- When using the ‘high’ graphics settings, screen will no longer become blurry in some areas
- The Orochi-Group.com website will not crash the in-game browser
- Filth Rain does not follow players to other zones
- Players can no longer attach character-bound items to mail
- Changing eye colour now works properly for all heads in character creation
- Certain heals will no longer generate hate on friendly targets
- Players will not be able to consume the Elixir of Life when already at full health
- Certain monsters, such as the Royal Sadists, will not attack the player when dead
Dungeons
- Introducing two new Nightmare Mode dungeons: The Ankh and Hell Fallen. These dungeons are built to be extremely challenging, and the enemies and encounters in these dungeons will test your build-making, gear, group composition and combat skills to the limit
- Dungeon bosses and mini-bosses now only drop one loot bag
- The Ankh: Akhenaten, the Black Pharaoh, is now immune to crowd control effects and will no longer despawn, then respawn with full health
PvP
- The anima full-screen effect will no longer persist if the player has entered a PvP Battlefield
- Players can no longer enter PvP Battlefields while in Anima form. They will be resurrected upon entry
GUI
- Trying to split a stack when the player inventory is full will no longer cause that slot to malfunction
- Mission decals will not disappear when a player teleports out of a zone
Weapons
- Hammer: The “Smash” ability will now always have an animation
Missions
General
- Seven brand new missions are now available to all players as part of our first free monthly content update, “Issue #1: Unleashed”
- Crafting items for a mission should now fulfil the goals of that mission
- Into Darkness will no longer shut players of any faction out of the instance for any reason if they have not yet completed the mission
Solomon Island
Kingsmouth
- That’ll Leave a Mark: The trapped survivor should now spawn at the trap only if he has been killed or the mission has been completed
The Savage Coast
- Another Bug Hunt – Tier 2: Players can now turn in their dog tags to Sarge when in the appropriate area
- The Black House: Carrie Killian’s ashes should now reappear correctly
- Crustacean Curse – Tier 2: Mission will now award XP as intended
- Winter’s Legacy: Jacob Smythe will now spawn as intended
- Taking the Purple – Tier 2: Players can now spawn the ambushers if another player fails this mission
Blue Mountain
- Off the Menu – Tier 2: This mission should no longer reset after a player had added the sedative to the meat
- The Haunting – Tier 3: The Delapores now respawn if players leave using their Agartha Conduit and zone back into the instance
- Dawning of an Endless Night: Players can no longer get stuck in the Dreaming Prison
- Dawning of an Endless Night: Players who have exited the dream before completion will now have a marker directing them back to the Dreaming Prison
- Dawning of an Endless Night – Tier 5: Joe Slater cinematic should now play properly in all situations
Egypt
Scorched Desert
- The Big Terrible Picture – Tier 3: Prisms should now work properly
- King of the Hill: Vortex Grenades, Fragmentation Grenades, and Landmines will now only work in the appropriate area
- The Last Legion – Tier 3: Monsters should no longer disappear during cinematic and Legion should spawn correctly
- The Last Legion – Tier 3: Killing Legatus Aulus should now reward credit for players who are on the same step
City of the Sun God
- The Eye of Horus: Keeper Garran and Keeper Sh’ar now spawn as intended
- The Eye of Horus: Pausing this mission will no longer cause the Eye of Horus to disappear from players’ inventories
- The Way of Things: Tiers 2, 3, and 4 have been made more multiplayer friendly with multiple improvements
- Black Sun, Red Sand – Tier 9: Akhenaten, the Black Pharaoh will no longer despawn, allowing the mission to be completed
- Halls of Lost Records – Tier 6: Activating the defense mechanism will update the mission for all players present in the room
- Foundations – Tier 3: Examining the tablet now updates the mission properly
Transylvania
The Besieged Farmlands
- The Cost of Magic – Tier 5: Ritual can be completed as intended
The Carpathian Fangs
- The Castle: This mission is now repeatable
- Exit Strategy – Tier 4 : The Orochi communications terminal now works as intended
The Shadowy Forest
- Mortal Sins – Tier 10: Only one player at a time can now interact with the water of life puzzle letters
- Mortal Sins – Tier 20: Players can now re-enter the tomb if needed
- Last Dance of the Padurii – Tier 4: Pausing this mission will no longer cause the Humming Music Box to disappear from players’ inventories
- The Draculesti – Tier 4: Once all of the explosive spots are full, players who placed explosives get credit for this mission
- Fatal Framing: This mission will now reward XP as intended
- Who Comes and Who Goes: Goal text will now correctly ask the player to “Find the Abandoned Tunnel”
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